The Teams of Regulus

The Adventuring Society
The Masters of Reaction Attacks
An ancient organization of like-minded dungeoneers whose roots stretch to the early days of the realm. An adventurer cannot simply join the society but must be invited to its elitist ranks. Only the most bold, skilled, and brave get to call themselves a member of the Adventuring Society.
The Adventuring Society are most dangerous when positioned well and can deal powerful reaction attacks.
Found in Regulus: The Tournament
The Orcs of Swampforest
Aggressive, Resilient and Mobile
One of the last true Orc communities of the realm. Their lifestyle remains as true to the warmongering lifestyle of their ancestors as peace allows. Disputes are settled by knuckle and bone and the way of
the strongest is the way of the tribe. Being easily roused and prone to violence these Orcs don’t mind fighting in the arena, it helps them relax.
The Orcs of Swampforest are mobile and can push and pull with ease. Their attacks can be boosted by their shaman’s potent ancestral magic.
Found in Regulus: The Tournament


The Children of Dracul
Feed on your opponents
They are Nightspawn and technically undead. Being creatures of the night these fashionably obsessed vampires have access to dark magics and have little moral regret in using it. Their weakened life force needs to constantly be freshened which leads to the question: Did they show up to the arena to fight? or to snack?
The Children of Dracul are very mobile and can deal some hard hitting attacks, enemy characters do not block their movement and they can regain health.
Found in Regulus: The Tournament
Bearded Trouble
Build a tactical Fortress
A Dwarven team of trained Mountainfolk specialists with each of them being a veteran of the highly skilled Dwarven armies. Short in size, Bearded Trouble are trained to have each other’s backs. They bring a vast array of superior weaponry and inventions unknown to
the other less crafty races of the realm.
Bearded Trouble dominates the arena with a defensive playstyle that limits the opponent’s options and gives the Dwarves the advantage they need.
Found in Regulus: The Tournament




The Knights Radiance
Keep Faith and Dominate
The Knights Radiance, an order of ironclad crusaders, elitist soldiers empowered by the heavens. The Knights have vowed to fight evil wherever it sprouts, in lands far away or down the deepest dungeons.
The Knights Radiance have strong defences and can deal considerable damage, but only when they have FAITH, which is lost if a team member is knocked-out… and is hard to regain.
Found in Regulus: The Restless Crypt
Sticks & Bones
Resurrect... again and again
Sticks & Bones, are the undead rabble of a long dead monarch, freshly awakened undead with a thirst for SOULS. They keep coming back. Again.. and again…
Sticks & Bones utilize the powers of The Beneath: the realm of the dead. Collect SOULS to boost your attacks or to resurrect fallen team members and keep them in the fight!
Found in Regulus: The Restless Crypt



